Development of Interactive Learning Media Based on Smart Apps Creator "Addiction Games" on Additive and Addictive Substance Material

Authors

  • Emeraldo Romadhoni IAIN Ponorogo
  • Arnada Putri Exta Rahmadani IAIN Ponorogo
  • Diah Lutfiatun Ni'mah IAIN
  • Aziza Karenina

Keywords:

Learning Media, Smart Apps Creator, Additives and Addictive Substances

Abstract

Smart Apps Creator (SAC) Learning Media can be a solution to present a simple representation of abstract objects. This study aims to describe the form of interactive learning media based on Android using Smart App Creator (SAC) in the subject of Science with a focus on additive and addictive substances. The research method used in this study is research and development, utilizing modifications and development models from Borg & Gall. The assessment subjects in the interactive media based on Smart Apps Creator are subject matter experts and media experts. Meanwhile, the target subjects for the trial are eighth-grade students. Data collection techniques used are validation and distribution of response questionnaires. The data collection instruments used are validation sheets and student response questionnaires. The validation results show that the Addiction Games Application used has obtained a valid category with a percentage of 77.37% through material validation and 74.81% through media validation. Based on the student response questionnaires, the media is considered highly practical with a practicality percentage of 79.59%. The percentage of suitability of the Addiction Games application for learning based on the questionnaire responses is 79.18%, while the design percentage is 75.88%. Therefore, the media is deemed suitable to be operated and used in learning to enhance students' interest in learning Science, particularly in the topic of additive and addictive substances.

Published

2023-12-13

Issue

Section

Articles